SOURCE / PINNED RELEASE
Made of little things.
Stick Runner
- Release
- 068f2c4fd180…
- Author-recorded commit
- 2f0b589e2e75…
- License
- LICENSE
- Author’s source reference
- nostr://npub1ny7l44q0au5xkv3mjgt6zks5f0e2ydefslq4nhh2ve2xypgc2mqqat8qx2/wss%3A%2F%2Fgit.napplet.soy%2F/n-938fb0aa7b7
Archive hash verified: a0399c408781bf50…. The source-to-build association is the author’s claim; it has not been independently rebuilt.
/**
* Stick Runner's three views. Press M in the game to cycle through them.
*
* - '2d': the flat side view. Rog does a parkour roll 1 in 4 times when he lands.
* - 'first': first-person 3D through Rog's eyes (no rolling, so the view never flips).
* - 'third': third-person 3D, with the camera behind Rog, over his shoulder. He rolls again here.
*/
export type ViewMode = '2d' | 'first' | 'third';
export const VIEW_ORDER: ViewMode[] = ['2d', 'first', 'third'];
export const VIEW_NAMES: Record<ViewMode, string> = {
'2d': '2D',
first: 'First person',
third: 'Third person',
};
/** The view the game starts in. */
export const START_VIEW: ViewMode = '2d';
