SOURCE / PINNED RELEASE
Made of little things.
Poly Dogfight
- Release
- b8511ee374e3…
- Author-recorded commit
- 5579434b9d8b…
- License
- LICENSE
- Author’s source reference
- nostr://npub1ye5ptcxfyyxl5vjvdjar2ua3f0hynkjzpx552mu5snj3qmx5pzjscpknpr/wss%3A%2F%2Fgit.napplet.soy%2F/n-44f63e5422b
Archive hash verified: bcadd2430d8ea2bc…. The source-to-build association is the author’s claim; it has not been independently rebuilt.
import { config } from '@napplet/sdk';
import { runtimeHasDomain } from './domain-availability.js';
import settingsSchema from '../config.schema.json';
export type HostSettings = { invertPitch?: unknown; muted?: unknown };
/**
* Optional host-managed preferences (config domain). The upstream Vite plugin
* embeds config.schema.json into the signed build. In-game toggles still work
* when the host has no config domain.
*/
export function onHostSettings(apply: (values: HostSettings) => void): void {
if (!runtimeHasDomain('config')) return;
void (async () => {
// Some hosts consume the embedded schema; others need standard registration.
if (!config.schema) {
await config.registerSchema(settingsSchema as Parameters<typeof config.registerSchema>[0]);
}
const subscription = config.subscribe((values) => apply(values as HostSettings));
window.addEventListener('pagehide', () => subscription.close(), { once: true });
})().catch(() => {
// Optional operations may be unavailable even when a host exposes the domain.
});
}
