SOURCE / PINNED RELEASE
Made of little things.
Naped Snowboarding
- Release
- 7eec89142e9d…
- Author-recorded commit
- 9c1fe0eb8118…
- License
- LICENSE
- Author’s source reference
- nostr://npub1su4kplwca3euuyerm9ucq4ecf7ucxegqmxmjq9v5cudw8l8zk6qqejetyp/wss%3A%2F%2Fgit.napplet.soy%2F/naped-snow
Archive hash verified: 60b8bbdefdb7b7b2…. The source-to-build association is the author’s claim; it has not been independently rebuilt.
# Naped Snowboarding
Open-source freestyle snowboarding. Carve, spin, grab and grind for style points on an open mountain, with photographers and a ghost of your best run.
This tree is what is published on napplet.soy. `dist/index.html` is the whole game: one file, 9398580 bytes,
sha256 `943b6776139c775e41e117eedac62910f5089dfbfcd707e2425e044a207112be`, built from commit `fdf9d3a017706e00e103bc521393c1258aa08993`. Git does not keep it (`.gitignore`): soyLI uploads it as the
playable artifact, and the tree's build step only checks it against `dist.sha256`. `index.html` is the page the build starts from.
The source at that commit: https://github.com/labsBIMbeam/naped_snow/tree/fdf9d3a017706e00e103bc521393c1258aa08993. To build the same file: check it out, `npm ci`, `npm run verify`; the result is `dist/index.html`.
Licence: MIT for the code (`LICENSE`); the rider models and the 600 glyph are not covered by it: © Felix Hitthaler (FLX, BIMbeam), all rights reserved. What the file embeds from others, and under which licences: `THIRD-PARTY-NOTICES.md`, with the licence texts of three.js and Rapier in `licenses/`.
